Tag: character design

Character Feature: Queenie

Does this eye look familiar, But rather, I have a gut feeling To whom this eye belongs too Its just a feeling, I’m going to lean and cling too A scripture from the game, written as a clue for the player The queen demands something from the player, and so the player is forced to fight her. In Freudian dream…

Autodesk Maya: Waking Nightmare

A Short Thriller Animation A child wakes to find himself in a dark confined space. As he makes his way forward, it becomes evident that he is on a train. A shadow lurks watching and waiting for an opportune moment. This animation was a collaboration project with myself and MaryJo Snyder.

Character Feature: Markian

This is Markien, a skull character inspired by both the Romanian monks of the Neamt Monastery and the Tibetan burial customs. Neamt Monastery Bogoslov basement from the graveyard of Neamt Monastery in northeastern Romania contains numerous deceased bones gathered from Roman Orthodox monastic tradition. This tradition claims that after 7 years the bones of the deceased monk were to be…