Ghostbuster’s Trap

Maya Modeling I followed a Skillshare tutorial taught by Lucas Ridley. In this project, I spent my time practicing the development of clean topology and working with the bevel and welding tools. I then added arnoldaistandard materials to the different components, adding lighting to pose the model.

Cycling Butterfly

Autodesk Maya Cleanup Creating this animation had many small steps involved, one of the biggest was prepping the butterfly. I found a free butterfly model on turbo squid modeling website. The amount of polygon faces was very high. I ended up cleaning and then restructuring some parts of the butterfly to allow for more conciseContinue reading “Cycling Butterfly”

Cycling Dreams, Learning Autodesk Maya

Learning Autodesk Maya has been both exhilarating and challenging as an Artist. Before a year ago extruding or moving a vertices was foreign to me. Today I enjoy making small narrative stories with the skills I have learned so far. I took a a cylinder primitive and then animated it to perform an interesting rhythmicContinue reading “Cycling Dreams, Learning Autodesk Maya”