Categories
2019 Animation_2019 Freudian_Forest_2019

Character Feature: Queenie

Queenie Idle and Movement Animations

Does this eye look familiar,

But rather, I have a gut feeling

To whom this eye belongs too

Its just a feeling,

I’m going to lean and cling too

A scripture from the game, written as a clue for the player

The queen demands something from the player, and so the player is forced to fight her.

Queenie Sprite Sheet

In Freudian dream symbols, parents or other highly respected persons are presented as queens and kings.

The player encounters this enemy, sensing familiarity, but their identity is unknown. By beating this boss, the player learns the identity of the character and is given a clue to why they have descended into their own subconsciousness.

Categories
2018 3D Modeling Animation_2018

Autodesk Maya: Waking Nightmare

A Short Thriller Animation

A child wakes to find himself in a dark confined space. As he makes his way forward, it becomes evident that he is on a train. A shadow lurks watching and waiting for an opportune moment.

This animation was a collaboration project with myself and MaryJo Snyder.

Categories
2018 Animation_2018 Video_2018

Collective Impromptu

A peak into the collective unconscious

Using one ambiguous picture from the psychological assessment test, The Thematic Apperception Test (TAT), college students were approached and asked to tell a story from the beginning, middle, and end describing what they saw in the photograph. This artwork was gathered almost like a psychological assessment. It lacked controlled settings, set independent and dependent variables, and contained too many possible confounding variables to actually be considered a psychological study.

While they were performing this task, photographs of their profile were taken during, before, and after. The photographs were then assembled into a stop motion. Audio of their stories were also collected and then added to the video.

The Use of the Thematic Apperception Test

In a clinical setting, the narration created by a subject would be carefully recorded and analyzed to uncover underlying needs, attitudes, and patterns of reaction. Although most clinical practitioners do not use formal scoring systems, several formal scoring systems have been developed for analyzing TAT stories systematically and consistently. Two common methods that are currently used in research are the: A person’s thoughts/feelings are projected in stories involved. This work allows one ambiguous image to be compared by multiple people. Revealing their own unique and then sometimes closely related stories. Diving into a possible discussion of a collective unconscious.

What is the Collective Unconscious?

This art project takes the TAT out of the context of a clinical setting and attempts to use it as a form of conversation starter. A possible way to get on a deeper level of conversation with strangers. Notice any trends as you listen to the different stories from person to person. Can you see some sort of collective unconscious revealing itself? Carl Jung believed the collective unconscious is revealed by shared archetypes, images, and themes in the history of humankind. Thus the TAT relies on this allowing the individual to reveal personal feelings related to these commonalities.

Categories
2019 Animation_2019

Welcome Back Animation

Created in Adobe After Effects to greet fall students for Oklahoma Universities Video Media Services’ social media.

Categories
2018 3D Modeling Animation_2018

Cycling Butterfly

Autodesk Maya Cleanup

Creating this animation had many small steps involved, one of the biggest was prepping the butterfly.

I found a free butterfly model on turbo squid modeling website. The amount of polygon faces was very high. I ended up cleaning and then restructuring some parts of the butterfly to allow for more concise weigh painting and rigging. I soon learned that it would have been much more efficient to model a lower poly version of the butterfly. I then rigged the butterfly to animate a flying movement.

Mudbox

I Next I exported the model over to Mudbox.

I created a custom fire themed airbrush color. Referencing a chemical chart I found online:

FINAL EDIT

See 28 to 38 days for more of the concept behind this piece.

I layered a large amount of different sounds and music together to create the music for the small clip.

Categories
3D Modeling Animation_2018

Cycling Dreams, Learning Autodesk Maya

Learning Autodesk Maya has been both exhilarating and challenging as an Artist. Before a year ago extruding or moving a vertices was foreign to me. Today I enjoy making small narrative stories with the skills I have learned so far.

I took a a cylinder primitive and then animated it to perform an interesting rhythmic movement. Next, I placed it into a MASH and added random and color nodes. I then took a camera an animated various viewpoints and perspectives.

On the more conceptual side of things, I was exploring the feeling of something that doesn’t belong, what does a dream of an internal struggle look like.

“Feeling at once agitated and confused, your self-torturing reflections, and the emotions accompanying them, whirl ’round and ’round. And although you crave some sort of closure to the stormy commotion inside your brain, no “truce” seems practical. For there’s an almost perfect balance—or more accurately, tension—between the positives and negatives of each alternative you’re anguishing over.” – Leon F. Seltzer, Ph.D.

https://www.psychologytoday.com/us/blog/evolution-the-self/201504/what-causes-you-inner-turmoil

Categories
2017 Animation_2017

Sketch Kitty

I used a mixture of different rect and ellipse functions to create this Kitty in Processing. Then I played with lines and ellipses in the background to create this disco atmosphere.

Categories
2017 3D Modeling Animation_2017

Exploding Rose

I created my own version of GreyscaleGorilla’s tutorial on a “Shattering Rose” in Cinema 4D. Instead of using their plugins, I used the push apart effector to create the “exploding” part of the rose.

Categories
2017 Animation_2017

Floating Island

Cinema 4D. 2017.

Thanks to Tiedie’s tutorial on Low Poly Floating Island Tutorial | Cinema 4D / Photoshop (here is the link: youtube.com/watch?v=0VHMUnGcQ34) I made my first animation using a motion camera for added affects.